The Final of Us: Half 2, within the eyes of us right here at Push Sq., is a masterpiece. Naughty Canine’s divisive sequel surpassed the hype after which some with a surprising, heart-wrenching, and visceral story of revenge that subverted sequel expectations in a daring and brazen approach. So with The Final of Us Half 2 Remastered, a PS5 re-release, we’re confronted with some large questions: why ought to we return to this Naughty Canine traditional? And is it actually well worth the value of admission?
On the very coronary heart of these questions is after all the unique marketing campaign, which stays one of many boldest gaming experiences in PlayStation’s decades-spanning historical past. It has been 4 years since Ellie’s story was continued on in bloody vogue, and now in 2024, it holds each quantity of energy that it did again then. Half 2 is not for everybody, because it shirks anticipated narrative beats to recontextualise the primary recreation with cruel brutality. You will query whether or not you wish to push the buttons in your DualSense controller, and whether or not that character you have grown to like goes down the precise path. It serves as a potent reminder that Naughty Canine is likely one of the best to ever do it, and all of what makes Half 2 particular remains to be right here — however now it has been made larger and higher because of this remastered effort.
However how precisely is it larger and higher it’s possible you’ll ask? Properly, we first have to think about what’s new with The Final of Us Half 2 Remastered. For starters you could have visible and efficiency enhancements because of the PS5. And then you definitely’ve acquired new skins for each Ellie and Abby to put on in-game, a brand new speedrun mode, new idea artwork, behind-the-scenes Misplaced Ranges, and most notably, a survival roguelike mode referred to as No Return. It even has a Guitar Free Play mode, for those who like to strum a tune as Joel or recreation composer Gustavo Santaolalla. On paper, it is a fairly spectacular remaster, particularly when so many earlier than it have provided up a lot much less — however is all of it pretty much as good because it sounds?
Actually the most important question loads of gamers could have considerations how a lot better the visuals actually are. The Final of Us Half 2, which launched on PS4 in 2020, is well top-of-the-line wanting video games to return out of the earlier era, and it nonetheless holds up with fashionable releases to this present day. What’s extra, because of backwards compatibility, it already runs at a boosted 60 frames-per-second on PS5.
Now this remaster, we have now efficiency and high quality mode choices, with the previous working an upscaled 1440p at 60 fps, and the latter rendering in 4K with a focused 30 fps. Moreover, for televisions that help Variable Refresh Fee, there’s an unlocked body charge choice, which does noticeably easy out the standard mode, boosting the body charge to someplace round 40 fps. Even when we don’t fairly suppose the visible improve is well worth the value of admission by itself, that is nonetheless the very best Half 2 has ever seemed and carried out. In the event you’re evaluating side-by-side there can be a lot of pixel peeping to find out which is which, however in movement the sport is a noticeably smoother expertise – which works brilliantly with the fluid and hectic fight. On the very least it is going to guarantee parity between The Final of Us: Half 1 remake and this, that means the entire story might be skilled in a single seamless and constant degree of high quality.
Arguably the most important technical additions to the PS5 model are haptic suggestions and adaptive triggers. These immersive DualSense options are as good as you’ll count on from a Sony first-party title, sustaining impeccably detailed rumblings and set off resistance, making the sport’s already top-tier motion even higher. It is tremendous satifying as you agressively reload your weapon and might even amplify an emotional cutscene with some delicate vibrations. Haptic implementation in Sony exclusives by no means fails to impress, and that’s actually no totally different right here.
Then there’s the additional content material, corresponding to Misplaced Ranges, which in themselves are an extremely attention-grabbing addition to a remaster like this. These are partially developed ranges minimize from the primary recreation, that includes developer commentary on their design decisions and supreme reasoning for being minimize. We will’t assist however really feel they’ve been barely oversold, because the three ranges quantity to not more than a half hour of content material, however what’s there’s fascinating. It is not typically that we get to peek behind the scenes in video games improvement, and it is cool to then see the place the degrees ought to have slotted in when taking part in by way of the primary marketing campaign. Actually, our greatest gripe with the Misplaced Ranges is that we have been left wanting extra — we’d like to see different studios take word and begin to embrace behind-the-scenes options like this.
Nonetheless, let’s chunk into the actual meat of this remaster: No Return. This survival mode sees gamers combat by way of 5 encounters, earlier than going through a boss. After every encounter you’ll return to your own home base the place you’ll earn provides to improve your character, purchase and improve weapons and crafting recipes, and choose your subsequent stage. Encounters vary from capturing safes guarded by Seraphites, to holding out from an onslaught of Contaminated. To spice issues up although, modifiers are randomly utilized throughout your run, which vary from molotov rain to invisible enemies. Companion that up with the already good and nail-bitingly tense third-person fight, and you’ve got a roguelike that’s repeatedly chaotic.
It’s exhausting to not evaluate it a bit bit to God of Conflict Ragnarok’s current roguelike efforts with Valhalla, which we predict has a greater approach of permitting gamers to danger all of it to enhance their construct. There are points of danger versus reward right here, like with the ability to select which encounter you will face, finishing Gambit challenges mid-encounter for small rewards, and Lifeless Drops the place you deposit essential gear like medkits for an enormous reward whenever you return to base. With this strategy, we nonetheless generally felt like we weren’t absolutely prepared for the boss by the point it inevitably got here round. Nonetheless, The Final of Us is not an influence fantasy; it needs you to outlive by the pores and skin of your tooth, so in that sense, No Return excels.
It additionally meant that by the point we reached a boss — generally after a 30-50 minute run — we actually needed to regular our nerves, as one deadly error might erase all our work. We skilled our justifiable share of heartbreak and full euphoria as we have been ripped to shreds, or progressed to victory.
What we actually admire about No Return although, is its pacing. By the point we had crushed the ultimate boss — of which there are six — we had racked up round 18 hours of playtime. This can range drastically relying on the ability degree of the participant, however throughout our time, No Return managed to maintain issues recent and interesting. There are ten characters in complete to play as, every with their very own beginning weapons, recipes, perks and playstyles. Starting with Ellie and Abby, you unlock the subsequent character by taking part in by way of encounters. As you unlock extra characters, you additionally begin to unlock new modifiers, gambits, and encounter varieties.
In order you delve deeper into this roguelike mode, it steadily expands round you, turning into extra dynamic and difficult within the course of. Even defeating sure bosses will introduce new enemy varieties that can present up in encounters like The Rattlers. It does imply that finally there’s a level the place you’ve “accomplished” No Return — as as soon as each gameplay facet is unlocked, solely challenges for character skins stay — however even nonetheless, you will probably have round 20-something hours earlier than you have wrapped up the ultimate problem.
And that’s to not say there’s nothing else to do as soon as you have accomplished the challenges. There are six problem ranges to check out, together with the notorious Grounded problem, whereas day by day and customized runs imply you may actually mess around with all of the modifiers to make it as gruelling an expertise as you want.
Conclusion
Trying upon the entire bundle, The Final of Us Half 2 Remastered is a superb improve. In some ways it is a elegant deal with for followers of the collection, with behind-the-scenes content material that we lapped up, a survival mode well worth the buy value by itself, and small, albeit current visible and performative upgrades to top-of-the-line video games to return out of the PS4 era. However extra importantly, it is the proper bundle for these seeking to expertise Ellie’s story for the primary time; this divisive sequel nonetheless packs the identical visceral punch that it did in 2020. Now partnered up with the Half 1 remake, The Final of Us Half 2 Remastered is the easiest way to expertise this Naughty Canine masterpiece.