Silent Hill: The Quick Message is the primary product in 12 years to launch with the Silent Hill title on it, and choosing up the place the Silent Hill HD Assortment and PS Vita title Guide of Recollections left off, it does not precisely put the collection’ finest foot ahead. As a substitute of a horror expertise crammed with creative puzzles and constantly scary sequences, Konami — alongside developer HexaDrive — has put collectively a strolling simulator that harkens again to when the style was truly nearly placing one foot in entrance of the opposite. It is free and roughly 90 minutes lengthy, so the one factor The Quick Message asks of you is your free time. The problem is you possibly can simply spend it taking part in a considerably higher recreation.
Unrelated to previous entries within the collection, a brand new protagonist Anita and her forged of teenage buddies cope with just a few very heavy themes: suicide, abuse, melancholy, and bullying. It is discomforting sufficient that Konami felt the necessity to show a splash display screen on the finish of every chapter providing steering and hyperlinks to suicide hotlines in actual life, so it is not a story to be taken in any respect flippantly. The plot sees Anita battle her demons in an deserted condo constructing with a popularity for suicides; a tragic destiny that has befallen her pal Maya.
Sadly, there may be little in the best way of correct gameplay to help it. Your solely interactions are strolling (and in some circumstances operating) and interacting with notes and books to learn them. The sport ushers you down linear hallways throughout the dilapidated constructing, revealing plot factors by work, graffiti, and full-motion video. You then attain some extent the place it loops and also you’re again initially, pressured to discover those self same rooms over once more, besides with new interactive components and extra paths to open up. You are by no means doing something greater than pushing on the left thumbstick and urgent X to have a learn or contact of one thing; it is a strolling simulator from earlier than the style developed into one thing extra.
The complete-motion video does a minimum of arrange some extra attention-grabbing scenes — significantly after about an hour of gameplay. They don’t seem to be well worth the time you will want to take a position to truly attain them, however getting in blind, we discovered ourselves considerably intrigued by them greater than anything. They break up the minimal gameplay properly and arrange some story explanations.
The one different gameplay prompts to talk of are answering textual content messages (simply urgent the X button to ship pre-written replies) and chase sequences, which turn out to be more and more irritating the extra you progress. Throughout sure sections — and solely in these areas — a monster will begin looking you down and you may want to flee its clutches. That is fairly easy the primary two instances, however the third and closing encounter needs to be a lesson in how not to do chase sequences for different builders.
You are tasked with discovering a number of footage inside a maze with a purpose to take away padlocks off a door blocking your progress, all of the whereas the monster chases you. The setting is so non-descript and tough to navigate that you find yourself operating round like a headless hen blindly looking for these pictures. You’ll be able to by no means actually get your bearings, and the door you should unlock is at a useless finish, so in the event you mess up, you have principally killed your self. One of the best half is in the event you do fail, it’s a must to restart the complete course of another time. It is terrible.
You would say the identical of the sport’s body fee, which makes an attempt a easy 30 frames-per-second however by no means achieves it. Common gameplay constantly hitches whilst you’re exploring the condo constructing, after which takes a nosedive throughout the aforementioned chase sequences. It struggles to maintain up with the pace of our dash, resulting in slight enter lag and missed alternatives to flee the monster.
All of it makes for an expertise that simply is not superb, however when The Quick Message is just asking for 90 minutes of your time, it is a tad harder to really slate it. We would not suggest setting apart the time wanted to see the sport by to its conclusion — what it has to supply merely is not price it. Nonetheless, it is free, so the barrier to entry is solely a little bit of your free time. Possibly you will discover one thing to like.
Conclusion
Extremely bland gameplay and a few overly irritating chase sequences make Silent Hill: The Quick Message a chore to play a lot of the time. Whereas there are some intriguing full-motion cutscenes and heavy story particulars, they don’t seem to be price pushing by the boring sequences in between to expertise them. Silent Hill: The Quick Message is totally free, although, so all it is asking for is 90 minutes of your time to see in the event you take pleasure in it greater than us.