Battlefield recreation director Marcus Lehto has confirmed that he left EA following reviews that he just lately exited the corporate.
The well-established recreation maker, who can be accountable for co-creating Halo, took to X/Twitter to share ideas about his departure. He says it was his selection to depart the corporate, including, “This was very a troublesome choice for me to make.”
“I wish to thank the Battlefield group for permitting me to take heed to you whereas I used to be ready,” Lehto stated. “Your suggestions will assist make Battlefield stronger. I want the groups at EA all the perfect transferring ahead.”
In a separate publish, Lehto defined that he’ll be taking time away from video games for now.
Within the meantime, I will likely be taking time away from video games to see what, if something, I wish to do subsequent.
— Marcus Lehto ?? (@game_fabricator) February 27, 2024
In a press release, an EA spokesperson advised IGN, “Marcus Lehto has made the private choice to step down because the Director of Battlefield Narrative. The work on Battlefield 2042 and our upcoming, unannounced Battlefield Universe continues.”
Lehto is greatest identified for his work on Halo, however has carried out extra than simply co-create Microsoft’s flagship franchise. In 2014, he based a brand new recreation studio known as V1 Interactive, which went on to reveal an unique sci-fi FPS known as Disintegration. Following the challenge’s disappointing launch, V1 introduced in 2021 that it can be closing its doorways.
Later that very same 12 months, Lehto revealed he can be becoming a member of EA in Seattle to steer what was finally revealed to be Ridgeline Video games. Its purpose was to create a story marketing campaign set within the Battlefield universe.
“It’s a nice honor to have the chance to collaborate with DICE and Ripple Impact and lead the cost on increasing the narrative, storytelling and character improvement alternatives within the Battlefield collection,” Lehto stated on the time.
Michael Cripe is a contract contributor with IGN. He began writing within the business in 2017 and is greatest identified for his work at shops corresponding to The Pitch, The Escapist, OnlySP, and Gameranx.
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