Cyberpunk 2077 Patch 2.12 is now being rolled out on PlayStation 5, Xbox Sequence X and S, and PC and contains myriad bug fixes, CD Projekt Crimson has introduced.
In a put up on its web site, CD Projekt mentioned the patch “focuses on major points skilled by gamers after Patch 2.11, resembling key bindings”. Adjustments have an effect on greater than PC, nonetheless, with Xbox getting a particular replace which stops Cyberpunk 2077 getting into an infinite loading state.
A number of modifications are coming to all platforms too. CD Projekt Crimson has fastened a difficulty inflicting the lack to entry menus, up to date the outline of the Sonic Shock quickhack to make it correct, and extra. The total patch notes can be found beneath.
The aforementioned Patch 2.11 addressed myriad bugs and steadiness points within the open-world role-playing sport. Melee finishers, dashes turning into crouches, and wrongly upgrading objects had been all fastened amongst different points. CD Projekt Crimson additionally adjusted the frequency of automotive chases, stopped accomplished gigs remaining incomplete on the map, and addressed a bug the place gamers could not sleep throughout the quest I Actually Wish to Keep at Your Home.
It got here after the game-changing Replace 2.0, which utterly revamped Cyberpunk 2077 with options resembling a brand new perk system and improved AI. It additionally introduced closure to an Elon Musk fan idea, a reference to the late racing legend Ken Block, and weird additions to the sport’s largest thriller. Replace 2.1 later added a full metro system, romantic associate hangouts, new autos, and extra.
In our 9/10 assessment of the sport, IGN mentioned: “Cyberpunk 2077 throws you into a stupendous, dense cityscape and provides a staggering quantity of flexibility in the way you select to take it from there.”
Cyberpunk 2077 Patch 2.12 Full Notes
PC-specific
- It’s going to now be attainable to correctly rebind the Radioport and dropping our bodies to a distinct key on AZERTY keyboards. Switching quest targets will now be assigned to the T key on all keyboards.
- Mounted a difficulty the place attempting to bind the T key to actions in Exploration & Fight resulted in a “Binding Failed” error.
- Along with Intel we fastened the stuttering concern that occurred whereas the “Prioritize P-Cores” possibility was enabled.
- Along with Razer we fastened a crash that occurred when utilizing Razer Chroma enabled gadgets.
- Mounted a difficulty the place NPC hair might seem extraordinarily vibrant inside autos when Ray Tracing is enabled.
- Mounted a crash that occurred on Steam Deck when taking part in with Ray Tracing enabled.
Xbox-specific
- Addressed a difficulty the place the sport might enter an infinite loading state, grasp up or crash on Xbox when utilizing some saves.
All Platforms
- Mounted a difficulty inflicting the lack to entry the menu, stock, stash, holocalls and quick journey.
- Up to date the outline of the Sonic Shock quickhack in order that it correctly displays the modifications made to its habits in 2.1.
- Improved visibility of the controller cursor in menus and when utilizing computer systems or keypads. This transformation will primarily assist Steam Deck customers, however may also profit consoles and PC when utilizing a controller.
- New Daybreak Fades – Mounted a difficulty the place it wasn’t attainable to open the cellphone to learn the notification from the Automated Supply System.
- I Can See Clearly Now – Lowered the Physique attribute verify required to maneuver the dumpster.
- I Stroll the Line – Sasquatch’s soar assault will now correctly register as successful and deal injury.
- Riders on the Storm – Enemy automobiles within the chase sequence will now shoot at Panam’s van.
- Nocturne Op55N1- Mounted a difficulty the place, after selecting to name Reed, the dialog generally would not set off, blocking development.
- Sonic Shock will now be correctly categorized as a Covert quickhack.
- Mounted situations the place teams of immortal enemies might seem throughout Night time Metropolis.
- Mounted a difficulty the place some parts on the perk display would not change after switching to Colorblind Mode.
- BioDyne Berserk will now correctly have elevated Crit Probability from its Reflexes Attunement.
Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.