NetherRealm Studios has utilized one other spherical of character changes for Mortal Kombat 1 as a part of a brand new hotfix for the bloody brawler. Learn the complete checklist of adjustments under within the Mortal Kombat 1 hotfix patch notes.
Associated Content material – Upcoming PS5 Video games 2024: The Greatest PS5 Video games Coming Quickly
Normal Fixes & Changes
- Delayed when gamers can transfer in Spherical 2 & later by 29 frames to match Spherical 1
Character Particular Changes
- Principal Fighters
- Johnny Cage
- The Bee’s Knees (Down + Entrance Punch) now has 7 startup frames (up from 6)
- Tough Home (Entrance Punch, Entrance Punch) is now +1 on block (down from +3)
- Kenshi
- Barely diminished the injury finished on block by Ancestor’s Assaults
- Raiden
- Decreased the injury finished on block by Electromagnetic Storm & Enhanced Electromagnetic Storm
- Peacemaker
- Mounted Pressure Multiplier not enabling Auto Block resulting in unintended linked combos
- Barely elevated the combo injury multiplier on Pressure Multiplier
- The Eagley cooldown after blocking Floor-Air Offensive & Lovely Hen Bullet is now the identical as once they hit and miss (3 seconds)
- The Eagley cooldown after Eagley assists throughout Shove is now 2 seconds (up from 0.5 seconds)
- Johnny Cage
- Kameo Fighters
- Kung Lao
- Barely elevated the cooldown & barely diminished the recharge fee of Buzz Noticed when held
- Stryker
- Decreased the recharge fee of Low Grenade Toss to match Excessive Grenade Toss
- Kung Lao