Virtuos has introduced it has acquired Los Angeles based mostly real-time visible results studio Past-FX, increasing Virtuos’ portfolio of providers with a real-time results department.
Past-FX started as a co-development crew for AAA video games, and now its specialised real-effects ability set is a part of Virtuos, and may be utilized to their tasks, like the approaching Steel Gear Stable Delta: Snake Eater title.
“Past-FX’s objective right now, because it was after we began practically a decade in the past, is to provide builders worldwide entry to the business’s finest craft and technical VFX artists who work collaboratively as absolutely built-in members of our shoppers’ groups,” mentioned Past-FX normal supervisor Keith Guerrette.
“That evolution continues as we’re thrilled to have joined Virtuos. We’ll proceed delivering groundbreaking work and fostering distinctive relationships with shoppers around the globe, leveraging Virtuos’ world experience and community of gifted studios. What’s much more thrilling is our shared imaginative and prescient with Virtuos of shaping the way forward for co-development in gaming.
In collaboration with Virtuos’ passionate groups, Past-FX will assist outline a brand new business normal centered on offering high quality providers by way of robust partnerships, effectivity by way of versatile collaboration, and the creation of nice video games by pushing the inventive boundaries of what’s attainable in recreation engines.”
Supply – [Virtuos Press Release]