The Whisper is filled with brutal leaping puzzles which are far more difficult than any battle within the mission. In case you’re misplaced or simply plain caught, right here’s the way to beat each Leap Puzzle in The Whisper Unique Quest in Future 2.
Future 2: The Whisper Unique Quest full puzzle walkthrough
On this information, I’ll clarify each space you’ll doubtless get caught in throughout The Whisper Unique Quest. If soar puzzles aren’t your sturdy swimsuit, I like to recommend equipping the Strand Subclass and Grapple Grenades, as they’re very good mobility instruments. I additionally extremely suggest tackling the search on the Regular issue first, because it offers you a 40-minute timer as an alternative of 20.
First Puzzle
The Whisper throws a curveball proper initially of the mission. After you’ve defeated the primary group of enemies, you’ll be on a touchdown above an unlimited room. You’ll be able to ignore the room completely and head to the place the arrow factors within the image above. There’s a Taken Centurion up there who offers a useful marker for the ledge. Destroy the Taken Blight behind the Centurion and fall down the outlet to proceed the search.
You Are Alone
There are a number of nasty jumps after the voice says, “You Are Alone.” Drop down if you attain the ledge (pictured above) and land on the slim path under.
Rigorously stroll alongside the trail, avoiding the hazards. You wish to soar to the platforms I’ve labeled within the picture above.
It’s very straightforward to get misplaced right here. Leap to the sting in entrance, then go left as an alternative of proper. Oddly sufficient, you’ll be able to journey fairly far to the appropriate earlier than hitting an invisible barrier, which wastes lots of time.
Whenever you go left so far as you’ll be able to, you should carry out a blind soar across the nook. Don’t fear if this takes a few tries, because the respawns are beneficiant on this space. Thoughts the hazards and soar throughout the chasm to your left if you attain the tip of the trail.
Comply with the route and take the transferring platform up. You wish to enter the doorway within the image above. It’s tucked away into the wall, and I missed it on my first go as I used to be wanting straight forward.
There’s a tough part of jumps up forward, though they’re straightforward to identify. In case you mess up the timing, you’ll be launched off the platforms, however the route is easy.
Whenever you attain the useless finish, you’ll be able to escape the realm by the small doorway within the image above. This entrance routinely opens and closes, so you should time your soar to get inside.
You Shall Drift
I ran the timer out on my first go to right here, as there was a gap within the wall to the left I used to be satisfied I might attain. Luckily, the answer is way simpler. There are a number of portals on both sides of the room. To flee, enter the high portal behind the room on the appropriate.
This isn’t a soar puzzle, however getting misplaced right here may be very straightforward. When you’ve gone by the portal, you’ll attain an expansive room (pictured above). The exit is thru a small opening across the nook to your proper at floor stage.
You shall drown within the deep
Comply with the skinny ledge to the left till you attain the sting pictured above. Then, it’s important to make a really exact soar to the doorway under, which is less complicated mentioned than executed. There’s additionally a small ‘lip’ simply above the doorway, so you’ll be able to’t skate down the wall above.
Don’t fear if this soar takes just a few makes an attempt, as you’ll respawn close by. In case you’re a Titan, keep in mind to make use of your thrusters just a few seconds earlier than you land, as it’s going to take a short second to decelerate. Additionally, the platform is sort of slim, and it’s attainable to push your teammates off in case you land on them, so go single-file in case you’re in a Fireteam.
The next part incorporates some claustrophobic jumps, however comply with the slim ledge on the left and look upwards to the appropriate. You’ll see a small pink entrance (pictured above). Rigorously soar inside and head towards the primary combat-centric a part of the mission.
How you can beat the Taken within the Whisper Unique Quest
In case you’ve made it this far, you’ve already crushed probably the most demanding a part of the search. There are a number of rooms stuffed with Taken enemies, and you should defeat all of them to progress. The door to the next room is blocked till each enemy is defeated. Keep in mind that you should shoot the blight on every doorway to open it, however it’s invincible in case you even go away a single enemy standing.
I used a Polaris Lance Scout Rifle for this half, as there are numerous ranged enemies, however you need to use no matter you want. Be happy to spend your Tremendous to hurry up clearing enemies, as it’s going to refill by the point you attain the bosses.
Whenever you open the third door, two Taken Centurions will spawn behind you. Defeat them, then kill each Taken enemy within the wide-open enviornment (pictured above). There’s a big triangular gap in the course of the room with a taken blight protecting it. Just like the doorways from earlier, you’ll be able to destroy this with gunfire after beating each enemy. Simply watch out for the snipers on the ledges above, as they’re straightforward to overlook.
Leap down the outlet, and also you’ll attain the ultimate enviornment of The Whisper unique quest. You’ll must combat by two encounters: one in opposition to a trio of Taken commanders and the opposite in opposition to Tulgohr, Side of Agony.
Time is all the time an element on this quest, however I beat each bosses as a duo in just below 8 minutes. In case you solely have a couple of minutes to spare earlier than the encounter, it could be value restarting the mission, as you’ll get right here a lot sooner in your second try.
The Whisper Unique quest is a implausible addition to Future 2, however make certain to take a look at the Onslaught mode for a ton of distinctive rewards.